// IMPORTANT: Adafruit_TFTLCD LIBRARY MUST BE SPECIFICALLY
// CONFIGURED FOR EITHER THE TFT SHIELD OR THE BREAKOUT BOARD.
// SEE RELEVANT COMMENTS IN Adafruit_TFTLCD.h FOR SETUP.

#include <Adafruit_GFX.h>    // Core graphics library
#include <Adafruit_TFTLCD.h> // Hardware-specific library

// The control pins for the LCD can be assigned to any digital or
// analog pins...but we'll use the analog pins as this allows us to
// double up the pins with the touch screen (see the TFT paint example).
#define LCD_CS A3 // Chip Select goes to Analog 3
#define LCD_CD A2 // Command/Data goes to Analog 2
#define LCD_WR A1 // LCD Write goes to Analog 1
#define LCD_RD A0 // LCD Read goes to Analog 0

#define LCD_RESET A4 // Can alternately just connect to Arduino's reset pin

// When using the BREAKOUT BOARD only, use these 8 data lines to the LCD:
// For the Arduino Uno, Duemilanove, Diecimila, etc.:
//   D0 connects to digital pin 8  (Notice these are
//   D1 connects to digital pin 9   NOT in order!)
//   D2 connects to digital pin 2
//   D3 connects to digital pin 3
//   D4 connects to digital pin 4
//   D5 connects to digital pin 5
//   D6 connects to digital pin 6
//   D7 connects to digital pin 7
// For the Arduino Mega, use digital pins 22 through 29
// (on the 2-row header at the end of the board).

// Assign human-readable names to some common 16-bit color values:
#define	BLACK   0x0000
#define	BLUE    0x001F
#define	RED     0xF800
#define	GREEN   0x07E0
#define CYAN    0x07FF
#define MAGENTA 0xF81F
#define YELLOW  0xFFE0
#define WHITE   0xFFFF

Adafruit_TFTLCD tft(LCD_CS, LCD_CD, LCD_WR, LCD_RD, LCD_RESET);
// If using the shield, all control and data lines are fixed, and
// a simpler declaration can optionally be used:
// Adafruit_TFTLCD tft;

void setup(void) {
  Serial.begin(9600);
  Serial.println(F("TFT LCD test"));

#ifdef USE_ADAFRUIT_SHIELD_PINOUT
  Serial.println(F("Using Adafruit 2.8\" TFT Arduino Shield Pinout"));
#else
  Serial.println(F("Using Adafruit 2.8\" TFT Breakout Board Pinout"));
#endif

  tft.reset();

  uint16_t identifier = tft.readID();

  if(identifier == 0x9325) {
    Serial.println(F("Found ILI9325 LCD driver"));
  } else if(identifier == 0x9328) {
    Serial.println(F("Found ILI9328 LCD driver"));
  } else if(identifier == 0x7575) {
    Serial.println(F("Found HX8347G LCD driver"));
  } else if(identifier == 0x9341) {
    Serial.println(F("Found ILI9341 LCD driver"));
  } else if(identifier == 0x8357) {
    Serial.println(F("Found HX8357D LCD driver"));
  } else {
    Serial.print(F("Unknown LCD driver chip: "));
    Serial.println(identifier, HEX);
    Serial.println(F("If using the Adafruit 2.8\" TFT Arduino shield, the line:"));
    Serial.println(F("  #define USE_ADAFRUIT_SHIELD_PINOUT"));
    Serial.println(F("should appear in the library header (Adafruit_TFT.h)."));
    Serial.println(F("If using the breakout board, it should NOT be #defined!"));
    Serial.println(F("Also if using the breakout, double-check that all wiring"));
    Serial.println(F("matches the tutorial."));
    return;
  }

  tft.begin(identifier);

  tft.fillScreen(BLACK);

  Serial.println(F("This is a test of the rotation capabilities of the TFT library!"));
  Serial.println(F("Press <SEND> (or type a character) to advance"));
}

void loop(void) {
  rotatePixel();
  rotateLine();
  rotateFastline();
  rotateDrawrect();
  rotateFillrect();
  rotateDrawcircle();
  rotateFillcircle();
  rotateText();
}

void rotateText() {
  for (uint8_t i=0; i<4; i++) {
    tft.fillScreen(BLACK);
    Serial.println(tft.getRotation(), DEC);

    tft.setCursor(0, 30);
    tft.setTextColor(RED);
    tft.setTextSize(1);
    tft.println("Hello World!");
    tft.setTextColor(YELLOW);
    tft.setTextSize(2);
    tft.println("Hello World!");
    tft.setTextColor(GREEN);
    tft.setTextSize(3);
    tft.println("Hello World!");
    tft.setTextColor(BLUE);
    tft.setTextSize(4);
    tft.print(1234.567);

    while (!Serial.available());
    Serial.read();  Serial.read();  Serial.read();

    tft.setRotation(tft.getRotation()+1);
  }
}

void rotateFillcircle(void) {
  for (uint8_t i=0; i<4; i++) {
    tft.fillScreen(BLACK);
    Serial.println(tft.getRotation(), DEC);

    tft.fillCircle(10, 30, 10, YELLOW);

    while (!Serial.available());
    Serial.read();  Serial.read();  Serial.read();

    tft.setRotation(tft.getRotation()+1);
  }
}

void rotateDrawcircle(void) {
  for (uint8_t i=0; i<4; i++) {
    tft.fillScreen(BLACK);
    Serial.println(tft.getRotation(), DEC);

    tft.drawCircle(10, 30, 10, YELLOW);

    while (!Serial.available());
    Serial.read();  Serial.read();  Serial.read();

    tft.setRotation(tft.getRotation()+1);
  }
}

void rotateFillrect(void) {
  for (uint8_t i=0; i<4; i++) {
    tft.fillScreen(BLACK);
    Serial.println(tft.getRotation(), DEC);

    tft.fillRect(10, 20, 10, 20, GREEN);

    while (!Serial.available());
    Serial.read();  Serial.read();  Serial.read();

    tft.setRotation(tft.getRotation()+1);
  }
}

void rotateDrawrect(void) {
  for (uint8_t i=0; i<4; i++) {
    tft.fillScreen(BLACK);
    Serial.println(tft.getRotation(), DEC);

    tft.drawRect(10, 20, 10, 20, GREEN);

    while (!Serial.available());
    Serial.read();  Serial.read();  Serial.read();

    tft.setRotation(tft.getRotation()+1);
  }
}

void rotateFastline(void) {
  for (uint8_t i=0; i<4; i++) {
    tft.fillScreen(BLACK);
    Serial.println(tft.getRotation(), DEC);

    tft.drawFastHLine(0, 20, tft.width(), RED);
    tft.drawFastVLine(20, 0, tft.height(), BLUE);

    while (!Serial.available());
    Serial.read();  Serial.read();  Serial.read();

    tft.setRotation(tft.getRotation()+1);
  }
}

void rotateLine(void) {
  for (uint8_t i=0; i<4; i++) {
    tft.fillScreen(BLACK);
    Serial.println(tft.getRotation(), DEC);

    tft.drawLine(tft.width()/2, tft.height()/2, 0, 0, RED);
    while (!Serial.available());
    Serial.read();  Serial.read();  Serial.read();

    tft.setRotation(tft.getRotation()+1);
  }
}

void rotatePixel(void) {
  for (uint8_t i=0; i<4; i++) {
    tft.fillScreen(BLACK);
    Serial.println(tft.getRotation(), DEC);

    tft.drawPixel(10,20, RED);
    while (!Serial.available());
    Serial.read();  Serial.read();  Serial.read();

    tft.setRotation(tft.getRotation()+1);
  }
}

