HomeProjectsFall 2025 › Gamified Habit Tracker
Computer Science Fall 2025 FIU CEC KFSCIS Capstone Project Showcase · 14:00–16:00

Gamified Habit Tracker

The Gamified Habit Tracker turns real-world habit building into an engaging role-playing game experience where users complete personal quests across health, learning, creativity, and social growth. As users stay consistent, they earn rewards, level up, unlock achievements, and progress through an endless challenge mode where long-term dedication determines how far they advance through increasingly difficult stages. By transforming daily routines into visible progress and meaningful rewards, the system promotes accountability, long-term motivation, and sustainable personal growth.

Introduction video

Demo video

Team (5)

Team of 5. Sign in as a member to see your team.

Instructor

  • Masoud Sadjad
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